dcl-regenesislabs

dcl-regenesislabs/opendcl

14 resources in this repository

GitHub
🎯14

🎯Skills14

🎯audio-video🎯Skill

A terminal-based AI agent for building Decentraland scenes using plain language descriptions, handling SDK7 code generation, ECS architecture, 60+ component types, multiplayer sync, UI, animations, and deployment configuration automatically.

audio-video
🎯game-design🎯Skill

Part of the OpenDCL agent for building Decentraland scenes with AI. OpenDCL provides 20 built-in skills covering scaffolding, 3D models, interactivity, UI, animations, multiplayer, deployment, and game design for the Decentraland SDK7 platform.

game-design
🎯add-3d-models🎯Skill

OpenDCL is a terminal-based AI agent for building Decentraland scenes using plain language, handling SDK7 code generation, ECS architecture, TypeScript validation, and deployment with 20 built-in skills.

add-3d-models
🎯deploy-worlds🎯Skill

A terminal-based AI agent for building Decentraland scenes using plain language, handling SDK7 code generation, ECS architecture, TypeScript validation, free 3D asset selection, multiplayer sync, and deployment to Genesis City and Worlds.

deploy-worlds
🎯animations-tweens🎯Skill

A terminal-based AI agent for building Decentraland scenes using natural language. It generates correct SDK7 code, handles ECS architecture, multiplayer sync, UI, animations, and deployment, letting creators go from idea to running scene in minutes.

animations-tweens
🎯add-interactivity🎯Skill

A terminal-based AI agent for building Decentraland scenes using natural language. It generates correct SDK7 code, handles ECS architecture, multiplayer sync, UI, animations, and deployment, letting creators go from idea to running scene in minutes.

add-interactivity
🎯advanced-rendering🎯Skill

A terminal-based AI agent that builds Decentraland scenes from natural language descriptions, handling SDK7 code generation, ECS architecture, 3D asset selection, multiplayer sync, and deployment configuration.

advanced-rendering
🎯build-ui🎯Skill

A skill from OpenDCL that helps build Decentraland scenes using AI, allowing users to describe what they want in plain language while handling SDK7 code and ECS architecture automatically.

build-ui
🎯player-avatar🎯Skill

A terminal-based AI agent for building Decentraland scenes using natural language. It generates SDK7 code, manages ECS components, validates TypeScript on the fly, and handles 3D assets, multiplayer sync, UI, and deployment configuration.

player-avatar
🎯camera-control🎯Skill

A terminal-based AI agent for building Decentraland scenes using natural language. It handles SDK7 code generation, ECS architecture, multiplayer sync, animations, and deployment so creators can go from idea to running scene in minutes.

camera-control
🎯authoritative-server🎯Skill

A terminal-based AI agent for building Decentraland scenes using plain language. It handles SDK7 code generation, ECS architecture, TypeScript validation, 3D asset management, multiplayer sync, and deployment configuration.

authoritative-server
🎯deploy-scene🎯Skill

A terminal-based AI agent for building Decentraland scenes with natural language, handling SDK7 code generation, ECS architecture, 60+ component support, and deployment without manual coding.

deploy-scene
🎯multiplayer-sync🎯Skill

A terminal-based AI agent for building Decentraland scenes using natural language. It handles SDK7 code generation, ECS architecture, 3D asset selection, multiplayer sync, UI, animations, and deployment configuration so creators can go from idea to running scene in minutes.

multiplayer-sync
🎯lighting-environment🎯Skill

An AI agent for building Decentraland scenes with natural language. Handles SDK7 code generation, ECS architecture, and deployment so creators can go from idea to running scene in minutes without learning the full SDK.

lighting-environment